week 4
This week was AI Jam where Danci, Itim and I worked on an AI Pipeline turning Style Transferred images into gaussian splats that were then turned into a Immersive Real-Time Environment.
ACCOMPLISHED:
Added more accurate color to PPM Creator.
AI JAM (48 Hour Challenge):
Creating a Sketch to Interactive Immersive World Pipeline
Light Experimenting with 3DGS on Micro Scale
AI Summit:
Breakout Room w/ Industry Professionals
Student Panel Participant
To Do:
Test Growth Stages within PCG
Test 3DGS on Micro Scale
Added Color accuracy by adding K-Learn model to Analysis Code
3DGS Studies:
Workflow:
Style Transfer Tool > SharpAI > Supersplat or GSOPS > 3DGStoVoxel Tool > Unreal Engine
Super-Splat Optimization Example:
GSOPS
VOXELIZED USD
Not much Depth
Imported in Unreal
Early WPO Test
Early Voxel integration with PCG (Voxelized Forest)
AI Summit:
What’s Next:
More tests with 3DGS in PCG
Test the PCG Growth Stages
Test 3DGS on Micro Scale
Finalize PPM Generator