week 4

This week was AI Jam where Danci, Itim and I worked on an AI Pipeline turning Style Transferred images into gaussian splats that were then turned into a Immersive Real-Time Environment.

ACCOMPLISHED:

Added more accurate color to PPM Creator.

AI JAM (48 Hour Challenge):

Creating a Sketch to Interactive Immersive World Pipeline

Light Experimenting with 3DGS on Micro Scale

AI Summit:

Breakout Room w/ Industry Professionals

Student Panel Participant

To Do:

Test Growth Stages within PCG

Test 3DGS on Micro Scale


Added Color accuracy by adding K-Learn model to Analysis Code

3DGS Studies:

Workflow:

Style Transfer Tool > SharpAI > Supersplat or GSOPS > 3DGStoVoxel Tool > Unreal Engine

Super-Splat Optimization Example:

GSOPS

VOXELIZED USD

Not much Depth

Imported in Unreal

Early WPO Test

Early Voxel integration with PCG (Voxelized Forest)

AI Summit:

What’s Next:

More tests with 3DGS in PCG

Test the PCG Growth Stages

Test 3DGS on Micro Scale

Finalize PPM Generator

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week 3