Visual Effects / real-time
scad x ea sprint -
custom ai 3d style transfer tool
10/25
Developed an AI-powered tool using Claude and HP AI Studio, authoring my Python code that analyzes an image's values and automatically generates a post-process material in Unreal Engine.
The lodge -
REAL-TIME INTERIOR ENV.
9/25
An Interior I kitbashed, lit and optimized for Virtual Production running at more than 60fps
piano man -
procedurally animated piano
5/25
A procedural piano animation tool built in Houdini that parses MIDI files through CHOPs to drive per-key motion, automating realistic piano playback without manual keyframing.
procedural phyllotactic animation
2/25
Created a fully procedural phyllotactic looping 3D animation using Vex in Houdini 20.5.278 with Karma XPU.
vsfx319 - procedural cloth shader
2/25
For this project I created a fully procedural cloth shader from scratch in Houdini Copernicus using vex code.
UTOPIA
7/28/23
This was a collection I made inspired by the Album UTOPIA by Travis Scott using Unreal Engine and Adobe Photoshop
Purified
7/27/23
Another project that was made in Unreal Engine and Adobe Photoshop
Calm Before The Storm
7/22/23
This was one of the many renders I used Unreal Engine and Photoshop to put together. This taught me a lot about the Unreal Engine and also metahumans which we’re incredible to learn about.